Category Archives: Uncategorized

Quicky Update 02/08/2015

Hi all,

I apologize for my radio silence during the last few weeks. I’ve had a lot of excited life updates, which have some large consequences for the future of Stingy Hat Games.

After much deliberation and planning, I have rejoined the regular work force. I am still getting into the swing of things at my new 9-5, and that’s where all of my time has been going in the past month or so (both into securing the post and into settling in at it). Obviously, this means that I won’t have nearly the kind of time I used to have to devote to Stingy Hat Games and game development in general. Still, I fully plan to continue working on my projects here, even if they will necessarily have to take a back seat to my daily life.

Since I no longer have the time to fully support my releases, I will be making Silent Station and Land War completely free to play as of February 21st, 2015. To the people who have supported me through buying these two games, I thank you from the bottom of my heart. However, since I have a steady source of income now, it makes more sense for me to want to try and get my games into as many hands as possible, so that means making the games free.

I am also going to discontinue the Microsoft Windows Store versions of my games, starting next week. I have simply had a horrendous time dealing with the Windows Store. Their terms of use are CONSTANTLY updating, and my products are constantly being flagged for this or that brand new infraction that didn’t exist a week before. It just isn’t worth the headache.

How about some good news? Well, I have a new super secret game project currently in development, which I will unveil soon. What I will tell you now is that it is multiplayer, and I’m pretty excited about that. As always, you’ll be able to play it here, on this website, first and for free. So stay tuned for that. I would also like to step up my streaming/let’s playing in the near future, although I don’t have any definite plans for that just yet.

Check out the newest podcast:

See you soon.

Land War Alpha Updated 10/14/2014

Hi all.

Today there is a new playable alpha to Land War (link). Give it a tumble and tell me what you think.

This update is smaller than I would have liked. Last week, development on Land War got side tracked (damn car). But now I’m back at it. I hope to have the game feature complete by the end of the week. We’ll see.

An important note: If the game fails to load for you, make sure you have the Unity web player downloaded and installed for whatever browser you are using.


Change log:

  • Improved AI pathfinding.
  • A new set of “junkyard” themed levels.
  • A deployable sentry turret (available from level 11 on).
  • A new junkyard themed boss to fight.
  • Various fixes and cleanup.

The second public alpha has arrived!

Hi all.

The second public alpha for Silent Station: Screaming in a Vacuum has arrived! You can play it here.

This is a particularly big update for the game. You can now “beat” the game by collecting all of the objectives, overloading the station core, and exiting the station out of an airlock (to your ship, not into empty space). Standing in your way are two all new enemy types. Luckily, there is a new weapon to help you deal with one of your new friendos, but it is hidden somewhere in the station for you to find. The other enemy? Well, maybe you should just run. The map layout is completely random every time you play, so go ahead and give it a few tries.

As always, I look forward to your feedback on the current state of the game. I’ve already incorporated a good amount of feedback from the first alpha release, and I’m finding this process of public QA to be refreshingly helpful.

Tell your friends!